“Thrilling.” “Freeing.” “Mysterious.” ‘VERY fun to play!”

 

Experience the power of connection

 

Immersive Art, Serious Science

Birds flock. Fish school. Reindeer herd. This is emergence: when individual parts of a system interact, self-organize and become something greater than the sum of their parts.

Synch.Live is a live-action cooperation game modeled on collective behavior in nature that uses simple rules, wearable technology, and a novel game challenge to prime groups for connection and creative problem-solving.

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EXPERIENCE

The Set Up
Groups of 10-15 wearing custom LED hats try to synchronize their hat lights through movement.

The Rules
No talking, no touching, keep moving.

The Catch
Participants can’t see or control their own hat lights.

The Reward
The thrill of human emergence!

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SCIENCE

Developed with neuroscientists as an open-technology framework for evidence-based research on human collective behavior, Synch.Live science builds on the research that shows the positive effects of shared experience and physical synchrony on rapport, cooperative conversation, and team problem solving. Our first experiment with nearly 200 participants demonstrated that players in winning groups reported significantly higher connectedness to others after playing Synch.Live.

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VISION

Synch.Live offers something rare and urgently needed: a chance to remember what it feels like to be human – together. In a world that pulls us apart, it draws us into a collective moment, fortifying our sense of belonging, sparking delight, and connecting us to something larger than ourselves.

Synch.Live doesn’t just measure connection—it creates it.

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What people are saying…

A MOVEMENT FOR THIS MOMENT

Synch.Live is a global project to foster human connection, created and directed by artist Hillary Leone, and developed in collaboration with research scientists at Imperial College London, Queen Mary University of London, and University of Sussex and an ever-widening network of international contributors.

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